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Gamerz presents the IGF Pirate Kart! an indie game show in an art gallery

Art school of Aix en Provence, 21 nov. 2011 On the 21st nov. at the Art School of Aix-enProvence, Gamerz invites the audience to play to the Pirate…

When machinima talk about video games and when games reflect reality

Gamerz Festival #7 – ARCADE, Aix-en-Provence, November 2011 Machinima program, curated by Isabelle Arvers A selection of films made from video game engines or from a Game Boy…

Web documentaries vs games, Forum du regard, Pessac, 12 oct. 2011

Here is the list of my links I prepared for a conference about web documentaries, game culture and machinima, Forum du regard, Pessac Web doc vs Games :…

ISEA 2011 Istanbul panelist : Voicing electronic arts

Panelist, “Voicing the electronic arts, ISEA Istanbul 2011, Friday, 16 September, 2011 – 09:00 – 10:30 Machinima as a Political or Artistic Detournement of Video Games by Isabelle…

Year of personnal convergence : game art / web marketing / online archives publishing

  This video documents an open crea workshop organized by Design the Future Now. I gave a conference about advergames & gamification and then people from communication, serious…

Game Heroes, aftershow

Game Heroes is about to end this weekend. If it was a big audience success, something surprised us : we first thought that our core audience was the generation…

Game Heroes, a playable exhibit

Game Heroes is a playable exhibit I just curated for the Library Alcazar, downtown in the center of Marseille. For this second retrogaming show – Playtime, my first…

WJ-S : using the web as a never ending resource for performances, conferences, augmented exhibitions, parties.

WJ-S is a project created by Anne Roquigny and developed by Stéphane Kyles. Anne Roquigny is a media art curator who sees the web as a space for…

Machinima workshop at the Studio 13/16 at the Pompidou Center

The Studio 13/16 is a new art space dedicated to teenagers at the Pompidou Center, located at the level -1. This space juste opened few months ago and…

Interviewed by Mathias Jannson, for the gamescenes blog

Game Art: Isabelle Arvers on the French Game Art scene GameScenes is conducting a series of interviews with artists, critics, curators, gallery owners operating in the field of…

Zapatistas game by Fran Illich and machinima program curated for the 6th Gamerz Festival

Gamerz #6 – Aix en Provence, 3-19 december 2010 On the 3d december, the 6th edition of the Gamerz Festival will open in Aix-en-Provence. For the third time…

Activist teaching

Last week i had my teacher’s hat… and i kept it 40 hours. I tought students in Science and Communication Networks from the University of Aix-en-provence-Marseille in Arles…

Landlord Vigilante 2, Eddo Stern, Jessica Hutchins

“Cheats or glitch ? Voice as a game modification in Machinima”, 2011

read the article on ISSUU Published in VOICE Vocal Aesthetics in Digital Arts and Media, (MIT Press, 2010), Edited by Norie Neumark, Ross Gibson and Theo Van Leeuwen…

Pleade a free software to publish archives online

pleade, free software

Machinima workshop by Isabelle Arvers, Strasbourg 28-09/1-10 2010

machinima workshop in strasbourg