Résidence arts numériques CLEA à Dunkerque

Cette année, j’ai passé 4 mois à Dunkerque en résidence mission dans le cadre du CLEA (Contrat Local d’Education Artistique). Pendant 4 mois, j’ai habité dans un gîte avec 4 autres artistes et ça a été une sacrée expérience et découverte. Tout d’abord de Dunkerque, qui est magnifique avec son port, ses paysages de friches industrielles, ses dunes et la gentillesse inénarrable des habitants et aussi par le nombre de structures culturelles hallucinant. Cela m’a permis de faire de belles rencontres artistiques mais aussi de passer beaucoup de temps à Calais et de réaliser (hors CLEA) le machinima doc: Heroic Makers vs Heroic Land, actuellement exposé au Athens Photo Festival jusqu’à la fin du mois de juillet.
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Coding and decoding borders a new antiatlas exhibition

Commissaires : Isabelle Arvers et Nathalie Lévy

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The exhibition «Coding/Decoding the Borders» aims to represent the complex reality of border changes at the dawn of the
21st century. Combining collaborative productions developed by hard and social sciences scientists, practitioners and artists, it also offers to skip barriers between fields of knowledge. This exhibition presents artistic productions that incorporate digital tools (such as immersive installations, or Internet art), choosing borders and the crossing of borders as the main subjects. This exhibition does not only aim to expose the mutations of contemporary borders, but also seeks to make visitors aware of the significant impact these changes have on their lives.
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Heroic makers vs heroic land, a machinima doc

The French government wants to dismantle the Calais jungle. Will the volunteer-run Chemin des Dunes school, opened on February 6, be spared? I am currently working on a machinima documentary with the refugees. In this article written for Makery I share my frt edits. The orginal Makery article can be found here.

Zimako, from the Calais jungle to Isabelle Arvers’s machinima:

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becoming an artist, slowly, slowly…

Long time since I haven’t posted anything as last year we launched Kareron to distribute exhibitions, artists (Shulea Cheang, Nicola Mai &…) as well as other exhibitions: Kareron is now in charge of Moving Beyound Borders created by Migreurop with the help of Etrange mirroir.

A busy year with many machinima workshops but also a very creative year as well. It began with Egypt and our machinima tour with Ahmed El Shaer and went on with my first artistic residency in Brazil invited by Ruralscapes at Santa Tereza Fazenda, a wunderful place with amazing people where I stayed 2 weeks.


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September news: Kareron in Hamburg for Play 15, in LA at UCLA Game Lab, in Paris for La Fin des Cartes…‏


Blu blu blu, Isabelle Arvers and Duo b


En 2014, Isabelle Arvers s’est associée à Myriam Boyer pour créer Kareron, pour la promotion, diffusion, production et communication autour de projets artistiques et éducatifs dans les champs de l’art, du numérique et des jeux vidéo.

Depuis, Kareron a notamment lancé une tournée d’ateliers machinima et de formations en France et dans le monde et s’occupe de la diffusion d’oeuvres numériques et de projets d’expositions. Aujourd’hui, la tournée continue en France et en Allemagne, des expositions sont à venir à Paris et à Los Angeles, et, après le Brésil, Isabelle Arvers a été sélectionnée pour deux nouvelles résidences artistiques en France.
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Rural.Scapes, a rural lab for artists, cows and chicken in Brazil

Originally Published 22 June 2015 by Isabelle Arvers in makery.com
 

Rural.Scapes is a farm in Brazil but also a lab that defends “Rural Intermedia”, i.e. the confrontation of artists with local territory and know-how. For Makery, I was asked to write a report on my first artistic residence experience. Here is the report I wrote at the Fazenda!;)

(São José do Barreiro, Brazil)

The artist residence Santa Teresa Rural.Scapes is located 2 and 1/2 hours north of São Paulo and 10 km from the village of São Jose do Barreiro. Invited by the artists Rachel Rosalen and Rafael Marchetti (who also have a common website), I came to host machinima workshops and use video games as a means of social emancipation. At rural.scapes, artists come to work for weeks in relation to the territory, rural technologies and electronics.

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Contemplation in video games, a machinima in voidscapes directed for Stunfest 2015

This is a machinima recording of some contemplative videogames I did for my participation to the amazing festival Stunfest in Rennes screened during a debate related to contemplation in videogames. The game references come from an article written by Pierre Corbinais in Oujevipo which also refers to the article by Chris Priestman in Killscreendaily and to a game designed by Paul Clarissou with the same name: Voidscape-0.

I also took some references in an other article written by Oscar Barda on the Justwalkingism movement in video games for Gamasutra, which deals with exploration and walking as a main action in videogames. In my voidscape machinima, you can see my explorations of the following videogames:Voidscape-0 Paul Clarissou, Souvenir, Timeframe, Wibler, Thirtytwentyone, Cosmic Forest Titouan Millet, Memory of a broken dimension, Ceruleanorb Todd Luke, Abstract ritual.



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Games as colors on canvas

During a machinima screening curated for the Mostravideo in Belo Horizonte in 2009, someone in the audience asked me if there were a specific machinima narrative or if machinima was just borrowing its langage to cinema and video? In other words, how being inside a video game could influence the way we tell stories? I had to recognize that the influence wasn’t obvious and that the machinima laguage was just at his first stages. It also made me realize that the future of machinima wouldn’t be only in linear stories and in storytelling but more in the hybridation of games and art installations, interactive fictions, machini/games. more…



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May News: Machinima tour in Brazil & conferences: Stunfest, Imaginales, Isea Vancouver


Kareron est en ligne ! Visitez www.kareron.com

Kareron poursuit sa tournée en France, au Canada et au Brésil pour des ateliers et des conférences.

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Game art and Machinima workshops and lectures marathon in Egypt, february 15

Last year, I invited Ahmed El Shaer at la compagnie, a creation center in Marseille, to conduct with me a machinima workshop on borders and migration. He is the author of the machinima “Under Examination” about the borders between the real and the virtual world and he conducts machinima workshops in Egypt. So it was natural for me to invite him in the frame of the antiAtlas of borders exhibition. We were so satisfied of our first collaboration that we decided to go further and to open a succursale of my non profit organization – Kareron – in Egypt.

In this context, Ahmed invited me to come this year in Egypt in order to give a workshop together at the Fayoum Art Center. We were supposed to stay there one week, but finally things happend differently and Ahmed organized a whole trip towards the north of Egypt: we first spent 3 days in Fayoum, then we went to Cairo to the Fine Art Faculty, then we stayed 2 days in Alexandria, one at the Fine Art Faculty and the second day at l’Atelier. Every day a workshop or a lecture, each time with great particpants and hosts. Ahmed succeded to organize a real egyptian machinima tour, it was amazing!
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