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Zapatistas game by Fran Illich and machinima program curated for the 6th Gamerz Festival

Gamerz #6 – Aix en Provence, 3-19 december 2010 On the 3d december, the 6th edition of the Gamerz Festival will open in Aix-en-Provence. For the third time…

La question juridique liée aux machinimas

[↗] read on ISSUU – “Le jeu vidéo et le Droit”, IREDIC, 2010, FR

Flux & Remix – Festival Fluxus (fr+eng)

read the english version on ISSUU Le Festival de cinéma Fluxus a dix ans. Créé en l’an 2000 par Zeta Filmes (Francesca Azzi, Daniella Azzi, Eduardo Garretto Cerqueira,…

Activist teaching

Last week i had my teacher’s hat… and i kept it 40 hours. I tought students in Science and Communication Networks from the University of Aix-en-provence-Marseille in Arles…

Landlord Vigilante 2, Eddo Stern, Jessica Hutchins

“Cheats or glitch ? Voice as a game modification in Machinima”, 2011

read the article on ISSUU Published in VOICE Vocal Aesthetics in Digital Arts and Media, (MIT Press, 2010), Edited by Norie Neumark, Ross Gibson and Theo Van Leeuwen…

Pleade a free software to publish archives online

pleade, free software

Machinima workshop by Isabelle Arvers, Strasbourg 28-09/1-10 2010

machinima workshop in strasbourg

LA VIRTUALITÉ DU NUMÉRIQUE COMME MODE D’APPRÉHENSION DU RÉEL Mémoire de fin d’études d’Isabelle Arvers Institut d’Etudes Politiques, Aix en Provence, 1995

LA VIRTUALITÉ DU NUMÉRIQUE COMME MODE D’APPRÉHENSION DU RÉEL Mémoire de fin d’études d’Isabelle Arvers Institut d’Etudes Politiques, Aix en Provence, 1995 Introduction ” Nous ne pensons pas…

Low Res Stories, N3krozoft

Low Res Stories, Kit d’assemblage aléatoire d’histoires du réel, 2009

[↗] Texte d’Isabelle Arvers publié dans Amusement sur le travail de N3krozoft

Gamerz Festival #5

Co-curator for the international artworks Back from Brasil this summer, I wanted to invite in Gamerz05 some of the artists I really enjoyed while staying in Sao Paulo….

Low Res Stories, N3krozoft

LowRez Booklet

[↗] PDF

Machinima @ Itau Cultural, Sao Paolo and Mostravideo in Belo Horizonte, 2009

Machinima screenings Machinima Itau Cultural Gameplay, Itau Cultural – Sao Paulo, Brésil, 19-23 august 2009 3 Machinima programs curated for the exhibition Gameplay at Itau Cultural. Emerged in…

RR, Antonin Fourneau

Lexique des codes culturels liés au Jeu Vidéo, 2009

[↗] read on ISSUU – Un travail éditorial d’Isabelle Arvers pour Medias Cités

Gamerz Festival #4

Aix en Provence, january 2009 Co-curator of international artworks What is going on when video games turn to be a medium that allowed artists to create? When artists…

Interview WJ-Spot #1

To know more about my background and about my curatorial projects here is my conference in WJ-SPOTS#1 published on Digitalarti in 2009 : Transcription in english : /…

The french democracy, Alex Chan

Je(ux) tu perds gagnes, violence, société et jeux vidéo, Digitalarti, 2009

Article publié dans MCD n°53 – lire sur Digitalarti read the article in english on Digitalarti The french democracy, Alex Chan L’industrie du jeu est liée à deux…

Playing to real

Médiathèque de Meudon La Forêt – 27 nov.-5 dec. 2007 Game art exhibit Because power is based on violence , children play at war . Because the world…