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THE OFFLINE PEOPLE
 interview

Interview en ligne sur le site de Offline People Votre 1er souvenir artistique ? Née dans une famille d’artistes, la réponse risque d’être un peu longue! Quand j’étais…

Webdocumentaires : Une forme à inventer

Une définition qui n’existe pas encore, si ce n’est par les moyens techniques : il faudrait considérer que le web documentaire utilise le plus de moyens techniques mis…

Money is a cigarette

Je crois que l’argent a la même valeur qu’une cigarette, parfois beaucoup, mais aussi très souvent, rien. Vous pouvez utiliser l’argent pour vous même , mais vous pouvez…

MCDATE Games vs Society : a world to play?

MCDate Games vs Society a world to play? 26 sept. 2011, Mezzanine, Maison des métallos, Paris, 7pm I moderate this  MCDate about games and society with the artist…

Samorost, Jakub Dvorsky

Interview Jakub Dvorsky, 2011

[↗] read on ISSUU – MCD Special Game Culture, 2011, FR+ENG

Red vs Blue, Rooster Teeth

Machinéastes, 2011

[↗] Survey of the machinima maker scene and daily diary about the machinima workshops I animated in 2010-2011, MCD Hors Série 3game Cuture, FR+ENG

ISEA 2011 Istanbul panelist : Voicing electronic arts

Panelist, “Voicing the electronic arts, ISEA Istanbul 2011, Friday, 16 September, 2011 – 09:00 – 10:30 Machinima as a Political or Artistic Detournement of Video Games by Isabelle…

Year of personnal convergence : game art / web marketing / online archives publishing

  This video documents an open crea workshop organized by Design the Future Now. I gave a conference about advergames & gamification and then people from communication, serious…

Machinima, Court circuit, ARTE

[↗] Video YouTube – Interview Isabelle Arvers et Alex Chan sur les machinimas, émission Court circuit, ARTE, mai 2007

Digital Salon, games and cinema

Maison Populaire, Montreuil, from March 14 to April 9 2011 Digital cinema and video games, an exhibition and machinima screening. Games Diversion or circuitbending are artistic reappropriation prolonging…

Game Heroes

Alcazar, Marseille, from march 8 to april 22 2011 A retrogaming exhibition by Isabelle Arvers

Game Heroes, aftershow

Game Heroes is about to end this weekend. If it was a big audience success, something surprised us : we first thought that our core audience was the generation…

Game Heroes, a playable exhibit

Game Heroes is a playable exhibit I just curated for the Library Alcazar, downtown in the center of Marseille. For this second retrogaming show – Playtime, my first…

Bank of commons

Penser l’œuvre d’art en dehors de l’économie culturelle traditionnelle

lire sur Archée Introduction De la participation à la collaboration, qui définit le champ de l’intervention artistique ? Si la collaboration n’est pas une idée nouvelle, l’accès aux…

WJ-S : using the web as a never ending resource for performances, conferences, augmented exhibitions, parties.

WJ-S is a project created by Anne Roquigny and developed by Stéphane Kyles. Anne Roquigny is a media art curator who sees the web as a space for…

Mission Taliban, Yucef Mehri

Games-music by Isabelle Arvers

[↗] PDF

Modernity vs antiquity published on the Empyre mailing list

In my previous posts, i was hoping about an alternative way for critical theory in order to avoid the circle of time. Phenomenology in the twentieth century represents…