Category: Machinima Page 9 of 9
Since you are one of the most respected experts in video games in France, i’m also going to ask you some general questions about the situation of game…
Panelist, “Voicing the electronic arts, ISEA Istanbul 2011, Friday, 16 September, 2011 – 09:00 – 10:30 Machinima as a Political or Artistic Detournement of Video Games by Isabelle…
This video documents an open crea workshop organized by Design the Future Now. I gave a conference about advergames & gamification and then people from communication, serious…
Maison Populaire, Montreuil, from March 14 to April 9 2011 Digital cinema and video games, an exhibition and machinima screening. Games Diversion or circuitbending are artistic reappropriation prolonging…
Game Heroes is about to end this weekend. If it was a big audience success, something surprised us : we first thought that our core audience was the generation…
Game Heroes is a playable exhibit I just curated for the Library Alcazar, downtown in the center of Marseille. For this second retrogaming show – Playtime, my first…
By using virtual spaces and changing the perspective as an artistic strategy, machinima allow a distanced critique of a simulated world. They tend to erase the boundaries between…
The Studio 13/16 is a new art space dedicated to teenagers at the Pompidou Center, located at the level -1. This space juste opened few months ago and…
machinima workshop in strasbourg
Web Plasticiens – Centre Pompidou, Paris, May 2005 What aesthetic emerges from the game culture ? Fiction, aesthetic and video games. The filmmakers use the game as a…