To celebrate my 20 years as curator in the fields of art and video games, I embarked in June 2019 on a Art & Games World Tour that taok me to over 13 countries: South Korea, Taiwan, Indonesia, Thailand, Japan, India, Colombia, Argentina, Brasil, Mexico, Nigeria, Ghana and Togo where I decided to stay during the pandemic.
In each country I am meeting artists, curators, independent game developers, activists in order to overview the different ways gaming communities across the world are exploring the issue of diversity, with an emphasis on female, queer and decolonial practices.
I met Yqng Jing at ISEA 2019 as she attended my “Games as colors on canvas” workshop. She was also a panelist along with Hugh Davies and Kyle Chung on Curating Games in the Asia Pacific Region. I took this opportunity to interview Yang about independant games in Asia, China, Taïwan and Hong Kong. We approached some chinese societal aspects through videogames and adressed questions like education, feminism in a communist country and game addiction.
Yang Jing was born in Urumqi, the capital city of China’s northwest province Xin Jiang. She studies and works in Shanghai, Hong Kong and Germany. Right now she is exploring creative and critical ways of play and gaming in art and social settings.
Yang works in various fields: an academic editor, a journalist of international news desk, a researcher and teacher. In recent years, she begins to learn the art of focus, and narrows her interest in the intersection of game, art, media and research. Her recent adventures is curating Video Game: Cohabitant in Shenzhen International Independent Animation Biennale, managing a game culture critic channel in Initium Media, producing a monthly podcast with creative mind in China and beyond (sponsored by DSL collection)
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