Category: Exhibitions Page 3 of 4

The antiAtlas of Borders, Tapestry Museum, Aix-en-Provence, 1st Oct 3d Nov 2013

Bypassing cartography, the antiAtlas of 21st century borders (http://antiatlas.net/) program presents a new approach to the transformation and experience of land, sea, air and virtual borders. It is…

GAMES REFLEXIONS , Le Carreau, Cergy, 18 octobre, Novembre 2013

Une exposition conçue par Isabelle Arvers aidée de Pierre Corbinais de l’excellent blog Oujevipo pour la partie jeux indépendants et de Benjamin Fouquoire pour le retrogaming. GAMES REFLEXIONS…

Machiniglitch, ARCADE, Festival Gamerz 9, October 2013

English version Le mot glitch est apparu en 1962 pour décrire une erreur ou un dysfonctionnement dans le cadre d’un programme spatial aux Etats-Unis. Le terme s’est ensuite…

Exposition Jeux rêve, Semaine Digitale, Bordeaux, mars 2013

“Games dream” refers to the essence of the video game, which moves our imagination to make us dream. Here are the dreams of nature, islands, sea and endless…

Political games at “Play again” – Exhibition in Tourcoing, 6 march to 13 july

Press review : Poptronics Popotronics (itw video) Imaginarium of Tourcoing – 6 march to 13 july 2013 I was invited by Annick Rivoire (editorial manager) and Pierre Giner…

Identity, otherness, games & machinima

ARCADE PACA, Aix-en-Provence, 19-28 October 2012 A machinima show curated for the Festival Gamerz by Isabelle Arvers By setting foot on this planet, each of us is thrown…

Gamerz presents the IGF Pirate Kart! an indie game show in an art gallery

Art school of Aix en Provence, 21 nov. 2011 On the 21st nov. at the Art School of Aix-enProvence, Gamerz invites the audience to play to the Pirate…

When machinima talk about video games and when games reflect reality

Gamerz Festival #7 – ARCADE, Aix-en-Provence, November 2011 Machinima program, curated by Isabelle Arvers A selection of films made from video game engines or from a Game Boy…

Digital Salon, games and cinema

Maison Populaire, Montreuil, from March 14 to April 9 2011 Digital cinema and video games, an exhibition and machinima screening. Games Diversion or circuitbending are artistic reappropriation prolonging…

Game Heroes

Alcazar, Marseille, from march 8 to april 22 2011 A retrogaming exhibition by Isabelle Arvers

Zapatistas game by Fran Illich and machinima program curated for the 6th Gamerz Festival

Gamerz #6 – Aix en Provence, 3-19 december 2010 On the 3d december, the 6th edition of the Gamerz Festival will open in Aix-en-Provence. For the third time…

Gamerz Festival #5

Co-curator for the international artworks Back from Brasil this summer, I wanted to invite in Gamerz05 some of the artists I really enjoyed while staying in Sao Paulo….

Machinima @ Itau Cultural, Sao Paolo and Mostravideo in Belo Horizonte, 2009

Machinima screenings Machinima Itau Cultural Gameplay, Itau Cultural – Sao Paulo, Brésil, 19-23 august 2009 3 Machinima programs curated for the exhibition Gameplay at Itau Cultural. Emerged in…

Gamerz Festival #4

Aix en Provence, january 2009 Co-curator of international artworks What is going on when video games turn to be a medium that allowed artists to create? When artists…

Playing to real

Médiathèque de Meudon La Forêt – 27 nov.-5 dec. 2007 Game art exhibit Because power is based on violence , children play at war . Because the world…

Articule 3, emerging swiss creation

Bonlieu’s National Scene – Annecy, march 21-24 2007 Young digital swiss creation: animation, video and interactive installation

Electroscape, Fabric, 2004

Mal au Pixel Festival

Mains d’oeuvres, Saint-Ouen, 19 – 29 april 2006 Co-curator of the exhibition and workshops with Mathieu Marguerin Pixelache is a festival of electronic art and subcultures. Pixelache presents…