Page 26 of 28
Curatorial text written for the exhibit Reactivate, (EN), Melbourne, Australia, october 2004 More than 40 years after the first computer game creation by hackers at the MIT, the…
Curatorial statement Interviews of the artists www.bananaram.org Games, web and action Laxk of entertainment create monsters…
Arcadi, Région Ile de France, Paris, 2004 To promote alternative and free uses of wireless communications by an exhibition of wireless art projects. La Region Ile-de-France is promoting…
Ce matin, je me suis réveillée et je n’étais plus chez moi. Je crois reconnaître la Hongrie… Que s’est-il passé cette nuit? Est-ce la neige qui brille? Peut-être…
Net.art section curated by Isabelle Arvers on http://www.bananaram.org More informations about the exhibition Curatorial statement Interviews by ISABELLE ARVERS to MARTIN LE CHEVALIER MARCH 2004 to MICHAEL WILSON,…
“High Score”: the game debate Landowski Space, multimedia center of Boulogne-Billancourt, explores, 20 and 21 November, with “High Score”, the young video game history with a round table…
Turn around the Web – Centre Pompidou, Paris, 18 dec. 2003 Greece : Miltos Manetas introduce Neen A monthly event focused on the web production of a country…
∏Play is not something that gives pleasure, on the contrary, it expresses a shift in reality, an unaccustomed mobility∑ Paul Verillio In an art world characterized by new…
Turn around the Web – Paris, Centre Pompidou, 19 June 2003 Tour du monde du web, prochaine séance, jeudi 19 juin, 20h, cinéma 2 oZone, expérimentations numériques australiennes…
8 bit Party, mars 2003 – Project 101, Paris Conception & organisation of a chip tunes music, gameboy music gigg. My friends from Belgium, the art collective lab-au.com…
Turn around the Web – Centre Pompidou, Paris, feb. 2003 Artist invited in Paris : Vuk Cosic Netmeeting with the Kibla Center for new media in Maribor, Slovénie…
La Villette Numérique, Paris, 2002 The idea behind Playtime – the gaming room is to contrast the low-tech aesthetics of the first gaming computers and consoles with high-tech…
[↗] read on ISSUU – Interview about the online gallery I curated for Villette Numérique
> Where are you from ? (country, influences, background…) I grow up in Osaka ,Japan in a town called “13” .It’s a night culture oriented town , very…
Could you present the ElectronicOrphanage ? What is the aim of the EO ? ElectronicOrphanage is an international club for people who produce art and theories, related with…