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Ce matin, je me suis réveillée et je n’étais plus chez moi. Je crois reconnaître la Hongrie… Que s’est-il passé cette nuit? Est-ce la neige qui brille? Peut-être…
Net.art section curated by Isabelle Arvers on http://www.bananaram.org More informations about the exhibition Curatorial statement Interviews by ISABELLE ARVERS to MARTIN LE CHEVALIER MARCH 2004 to MICHAEL WILSON,…
“High Score”: the game debate Landowski Space, multimedia center of Boulogne-Billancourt, explores, 20 and 21 November, with “High Score”, the young video game history with a round table…
Turn around the Web – Centre Pompidou, Paris, 18 dec. 2003 Greece : Miltos Manetas introduce Neen A monthly event focused on the web production of a country…
∏Play is not something that gives pleasure, on the contrary, it expresses a shift in reality, an unaccustomed mobility∑ Paul Verillio In an art world characterized by new…
Turn around the Web – Paris, Centre Pompidou, 19 June 2003 Tour du monde du web, prochaine séance, jeudi 19 juin, 20h, cinéma 2 oZone, expérimentations numériques australiennes…
8 bit Party, mars 2003 – Project 101, Paris Conception & organisation of a chip tunes music, gameboy music gigg. My friends from Belgium, the art collective lab-au.com…
Turn around the Web – Centre Pompidou, Paris, feb. 2003 Artist invited in Paris : Vuk Cosic Netmeeting with the Kibla Center for new media in Maribor, Slovénie…
La Villette Numérique, Paris, 2002 The idea behind Playtime – the gaming room is to contrast the low-tech aesthetics of the first gaming computers and consoles with high-tech…
[↗] read on ISSUU – Interview about the online gallery I curated for Villette Numérique
> Where are you from ? (country, influences, background…) I grow up in Osaka ,Japan in a town called “13” .It’s a night culture oriented town , very…
Could you present the ElectronicOrphanage ? What is the aim of the EO ? ElectronicOrphanage is an international club for people who produce art and theories, related with…
Pourriez-vous nous présenter l’OMNI dont vous êtes Président ? L’OMNI, Observatoire des Mondes Numériques Interactifs, a pour vocation de réfléchir, comprendre, percevoir les liens interactifs entre les hommes…
[↗] Paris voice, septembre 2002