2002

Playtime, the retrogaming room of Villette Numérique

La Villette Numérique, Paris, 2002 The idea behind Playtime – the gaming room is to contrast the low-tech aesthetics of the first gaming computers and consoles with high-tech…

Sound Toys

La Villette Numérique, Paris, septembre 2002 WEBWUERFELWERKSTATTA, Akuvido A game, where the user acts in the role of the founder of own music and visual image. Central to…

Digital art with Je ne sais quoi – Interviewed by Xeni Jardin, Wired.com

[↗] read on ISSUU – Interview about the online gallery I curated for Villette Numérique

Mai Ueda interview, summer 2002

> Where are you from ? (country, influences, background…) I grow up in Osaka ,Japan in a town called “13” .It’s a night culture oriented town , very…

Miltos Manetas-Electronic Orphanage, interview 2002

Could you present the ElectronicOrphanage ? What is the aim of the EO ? ElectronicOrphanage is an international club for people who produce art and theories, related with…

Michael Stora interview, 2002

Pourriez-vous nous présenter l’OMNI dont vous êtes Président ? L’OMNI, Observatoire des Mondes Numériques Interactifs, a pour vocation de réfléchir, comprendre, percevoir les liens interactifs entre les hommes…

Les Virtualistes 2002 interview

IA : Les débuts des Virtualistes ? Pascal Schmidt: L’association “ Les Virtualistes ” a été créée officiellement en 90, mais dès 1976 j’ai commencé à toucher à…

Villette numérique fest, Plugging into wired artists

[↗] Paris voice, septembre 2002

Granular Synthesis 2002

Could you present 360°? What is the general principle ? 360 is a dynamic audiovisual landscape, a 360 degree surround panorama, that fully immerses the spectator, and proposes…

Chris Haring & Klaus Obermaier interview, 2002

Since 1998, you work on commun projects, could you tell us how you work together ? C.H. : My part in our collaboration is the choreography and stageing,…

Angelo Plessas interview, 2002

Where are you from ? (country, influences, background…) I was born and raised in Athens,Greece with italian roots.I used to work as CAD programmer few years ago until…

Eric Adigard & Chris Salter interview, 2002

How is born your collaboration? We were both interested in the same notions: immersive media, technology’s manipulation and estrangement of time, using media to reimagine urban space. Also,…